Reply To: How do Glitches in Video Games Happen?

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TheSeer # Posted on June 27, 2014 at 9:37 am

So each program has different sub programs, and depending on the action of the user, one sub program may or may not be activated? And due to all possible outcomes, activating a certain set of sub programs could potentially contradict the instructions in a different program? Basically a flaw in the programming – the programming is just too complex for us to perfect in a reasonable amount of time?