Discovery

Stormstrider (@rachellsullivan) 9 years, 2 months ago

Life is a lot like the Legend of Zelda. You get all sorts of seemingly useless tools and information and experience and it’s so frustrating because you never know what the heck it’s all for. Then you stumble upon a seemingly impossible obstacle or puzzle which is equally frustrating because you don’t think you know how to get past it. But you wouldn’t be in that area if you didn’t already have the tools to solve it right? Because you’ve had the tools all along. So collect everything. Cherish everything. Dig deeper in you adventure bag. You’ll need it again.

March 3, 2013 at 1:05 pm
Alex (551) (@hollowinfinity) 9 years, 2 months ago ago

@rachellsullivan, Good way to look at it, but you can expand- take a game like Skyrim with that, where sometimes you pick up some extra shit baggage you don’t need and you weigh yourself down. Don’t wanna find yourself in a position where you cannot take something you need, because you have too much of what you wanted.

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Alex (551) (@hollowinfinity) 9 years, 2 months ago ago

Honestly, IMO- The Legend of Zelda is the greatest mythology ever created.

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Afgoo (23) (@afgoo) 9 years, 2 months ago ago

Also, I think it is important to include a game like Pong where you are the ball and you get the shit kicked out of you until you die :) .

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Stormstrider (27) (@rachellsullivan) 9 years, 2 months ago ago

@hollowinfinity, That’s so true! It was clever of the game makers to put that feature in Skyrim, I always disliked not being able to run as fast because there were too many things I wanted to carry. That seems to be a recurring decision in life/everything, need vs. want vs. balance. Do I really need all those dragon bones? lol

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Alex (551) (@hollowinfinity) 9 years, 2 months ago ago

@rachellsullivan, ALSO! Death is a very important part of most video games. It’s like each game type is its own religion, or genre of music, or what have you- and they all handle their philosophical questions their own ways. One game- you may have a set amount of lives- The next- 1 life- the next- You can reverse time to change a decision- Or you never die at all, you cannot escape life (until you beat the game/ beat life)

I think there is actually much to learn from video games if you think about it this way. Thanks for the thread m8!

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Stoney Baloney (614) (@adamm0ss) 9 years, 2 months ago ago

I like to think of it more along the lines of “Mario”. Eat mushrooms and chase women.

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Stormstrider (27) (@rachellsullivan) 9 years, 2 months ago ago

@hollowinfinity, Wow that article is crazy! And completely awesome at the same time. Space, time, dimensions, all that shit is just awesome and mind-boggling. I’ve recently been contemplating the idea of other dimensions, and pondering what it might be like….maybe a whole alternate reality or universe lies just out of our consciousness….hmm…

I also like you death idea, I find the ability of video games to create a new world with complete new philosophies and ways of thinking just fantastic. I wonder which way death actually is? I hope it’s not like WOW or one of those where you always have to run back to your corpse and resurrect and try again in order to keep going. I think I would like death to be another journey or another adventure. Or something.

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