Evolution²

 kremer (@kremer)5 years, 9 months ago

<p class=”MsoNormal”>                A
friend and I were talking two nights ago. We had some interesting conversation
because, well, we were quite stoned. During this conversation, an idea struck
me. What if we recreated an environment which facilitated the rapid evolution
of a primate species? The end result of this experiment would be full blown
talking, thinking, and rationalizing primates. But kremer, doesn’t an evolution
on this scale take hundreds of thousands of years? Yes, but only when nature is
left to grow leisurely. What happens to the process of evolution with human
intervention? Let me lay out the picture I have in my mind.

<p class=”MsoNormal”>                It all
begins with a large enclosure. I’m not at all familiar with land measurements
so I won’t bullshit a number here, but let’s think about it like a massive
wildlife reserve. The primates within the reserve have plenty of room to
operate freely. The walls of the enclosure don’t matter yet. Solid walls will
do at this point; I’ll expand on this shortly. So we have a location; now we
need some monkeys. Monkeys are captured and bred within this enclosure.
Eventually, the original monkeys which were exposed to “truly” wild
conditions have to be removed, thus leaving monkeys who only know the
enclosure. They have no knowledge of an “outside” world. From now on,
I will discern these monkeys which have only been exposed to the enclosure as
“Sims”. This is an important definition, so keep it in mind while you
continue reading. So, an obvious concern here is the walls. Won’t they have an
effect on the Sims? Won’t they know it’s fake? Well, think about us humans.
Currently we’re limited to living on planet Earth. Only recently have we even had
the capacity to leave the planet. We currently have very little capacity to
live off Earth, in space. This can only be done in short durations (as far as
the general public knows). What I’m saying here is that WE live in walls. Think
of humans as living in an enclosure. Only until we create a sufficient
technology will we climb these walls as a species, which is what we expect to see
from the Sims. If this is unclear, I can restate my thoughts.

<p class=”MsoNormal”>                So we
have Sims that accept the enclosure as their Universe. They are completely
unaware of a world outside of the enclosure. Again, see the parallels of this
and our current human Situation. Now that we have an enclosure, there are many
details which would need to be solved by ecologists to sustain the environment.
I won’t get into details with this because I know shit about ecology. Someone
else can figure that out. Pretend now that we have a self sustaining yet highly
controllable environment where these Sims are living their lives. Great, now
how do we get these things to write books and build a guillotine in a
reasonable amount of time, ie not 100,000 years or whatever the purported timeline
is for the evolution of an ape to a man circa 19th century. I use 19th century
only because we will start getting into trouble once these Sims evolve to the
20th century human, which is a problem that I want to avoid right now.
Remember, science is fucking cool. Let’s just deal with the consequences later
(ie, atom bomb).

<p class=”MsoNormal”>                For
evolution to accelerate, human intervention is a necessity. There are people
who are involved in primate education, Dr. Sue Savage-Rumbaugh being one of
these people. Her  work with primates
like Kanzi (https://en.wikipedia.org/wiki/Kanzi) is fascinating and exemplifies
the possibilities of accelerated primate learning. Humans will interact with
the Sims in a controlled environment, much like a canal. The only difference
being that this canal releases the Sims back into their environment rather than
into a new one. The Sims are then indoctrinated with an education much like the
one practiced by Dr. Savage-Rumbaugh; exposed at an early age to symbols and
language. Over generations of Sims, information will be passed down to
offspring. Alfred Korzybski characterizes this as “time-binding”,
which is essentially the ability to pass information down from one generation
to the next.

<p class=”MsoNormal”>                Here is
where things get interesting. So we have the environment and education, but
this is already happening. Who cares? My twist on this is intermittently
exposing the Sims to a high dose of psilocybin mushrooms, say once weekly. Some
troubleshooting would have to be done here to figure out an effective dosage
regimen. Perhaps everyday would be better, not sure yet.  Brain scans would track progress of the Sim’s
neural network. See http://rsif.royalsocietypublishing.org/content/11/101/20140873.full
for more details on the effects of psilocybin on brain networks. You can also
look into Terrence McKenna’s stoned ape theory which is where I got the
inspiration from.

<p class=”MsoNormal”>The rest just takes time. To summarize, we created a
simulated, yet realistic environment where we teach Sims language and symbols.
We dose these Sims with psychedelic mushrooms on a regular basis. These
conditions facilitate an exponential increase in the rate of evolution.
Basically, we’re making a crazy fucking ant farm on but on a massive scale. 

August 1, 2015 at 10:56 am
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